Super Puzzle Platformer by Andrew Morrish is a fantastic
little puzzle game that at first glance looks a little like Tetris. The big difference is that instead of
controlling the falling blocks you control a little guy with a gun. The objective is pretty simple, stay
alive. I found this game so addicting
that I actually played it when I got home.
In fact I plan on playing it after posting this blog. It is a very clean game that I could see
myself playing on a mobile platform as well.
This game is all about pace and rhythm, and just like in Tetris, you get
lost in the rhythm of the game.
Every Day the Same Dream is more of an interactive art piece
but what this very simple game does is engross the user in the atmosphere. This game does a very good job of allowing
the user to pick the obvious routine or go on another path. The music and art in this game are
brilliant. It feels very similar to the
montage in the beginning of the movie Wanted.
With the Nine Inch Nails song ‘Every day is exactly the same’ playing, the
main character is going through his mundane routine. I will be playing this again to see if there
is multiple endings as I believe this type of game should have that kind of
feature.
QWOP is an exercise in frustration. The whole point is to move your character by controlling
individual muscle groups. Yes, that’s
right, individual muscle groups. The Q
and W are your left and right thighs, and the O and P are your left and right
calf muscles. The gimmick of the game is
that the control scheme has no natural connection to what you can use to
control on the keyboard. You have to map
your brain around the idea that your right middle finger and left pointer
finger are you right leg. This is super
confusing. I did manage to get 20 meters
though.